AI Insights · Timothy · January 2022
Top 5 Superhero Games Performance in Austria: Q4 2021
In Q4 2021, Austria saw varying performance trends among the top 5 superhero games on both iOS and Android platforms, with significant differences in downloads, active users, and revenue.
In the fourth quarter of 2021, Austria witnessed interesting trends in the performance of the top 5 superhero games on a unified platform, combining both iOS and Android data. Here's a detailed look at how these games fared in terms of downloads, active users, and revenue.
The Superhero League from Lion Studios showed fluctuating weekly downloads, starting with 1K in late September and ending with a peak of 1.6K in the final week of December. Active users also saw a general upward trend, rising from 4.6K to 5.6K over the quarter. Revenue recorded minor peaks, reaching up to $7 in early December.
The Superhero League from Lion Studios showed fluctuating weekly downloads, starting with 1K in late September and ending with a peak of 1.6K in the final week of December. Active users also saw a general upward trend, rising from 4.6K to 5.6K over the quarter. Revenue recorded minor peaks, reaching up to $7 in early December.
Mashup Hero: Superhero Games from Homa, had a noticeable decline in weekly downloads, starting at 2K and dropping to around 760 by the end of December. Active users followed a similar pattern, decreasing from 3.4K to 1.7K during the same period. This game did not generate any revenue in Q4.
Iron Suit: Superhero Simulator by CASUAL AZUR GAMES experienced a peak in weekly downloads in late November, reaching 3.2K, but saw a decline to just over 400 by the end of December. Active users peaked at 3.9K in early December before dropping to 806 at the end of the quarter. This game also did not generate any revenue in Q4.
Miraculous Ladybug & Cat Noir from CrazyLabs LTD enjoyed steady weekly downloads, peaking at 1.2K at the end of November. Active users increased significantly from 7.6K to 9.2K over the quarter. Weekly revenue showed consistent performance, with a peak of $243 at the start of the quarter and maintaining around $200 towards the end.
Spider Rope Hero: Spider Games by Warrior Zone had stable weekly downloads around 500-800, ending the quarter at 558. Active users remained relatively low, peaking at 469 in early November and ending at 363. The game saw a brief spike in revenue, reaching $100 in early November.
These insights demonstrate the diverse performance of superhero games in Austria during Q4 2021. For more detailed insights and data, visit Sensor Tower.